#include "Water.h"
Water::Water (		)
{
    this->initWithSpriteFrameName("water.png");
    this->setAnchorPoint(ccp(0,0));
}
Home::Home (		)
{
    this->initWithSpriteFrameName("home.png");
    this->setAnchorPoint(ccp(0,0));
}
Grid::Grid (		)
{
    this->initWithSpriteFrameName("Grid.png");
    this->setAnchorPoint(ccp(0,0));
}
Ice::Ice (		)
{
    this->initWithSpriteFrameName("ice.png");
    this->setAnchorPoint(ccp(0,0));
}
Grass::Grass (		)
{
    this->initWithSpriteFrameName("grass.png");
    this->setAnchorPoint(ccp(0,0));
}
Wall::Wall (		)
{
    life=1;
    //super();
    this->initWithSpriteFrameName("wall.png");
    this->setAnchorPoint(ccp(0,0));
}